Assassin’s Creed Infinity: Everything you need to know about the Animus Hub

Assassin’s Creed: Codename Infinity has a brand new name. Designed to be “the single entry point for our fans into the Assassin’s Creed franchise”, the Animus Hub is going to be a critical component to the series in the years to come. While we are still yet to get a proper look at the Assassin’s Creed Animus Hub itself just yet, there is plenty of information out there for you to wrap your head around. It’s an exciting time, with a plethora of upcoming Assassin’s Creed games in development at Ubisoft. It’s expected that Assassin’s Creed Shadows and Assassin’s Creed Hexe will showcase the potential of the Animus Hub, with other experiences joining it over time – including new experiments in narrative and multiplayer spaces. So keep on reading to find everything you need to know about the Animus Hub ahead of its expected launch in 2025. Animus Hub release date speculation Ubisoft is yet to announce an official Animus Hub release date, although it is widely believed that it will launch alongside Assassin’s Creed Shadows on February 14, 2025. The Animus Hub will serve as a launch platform for all upcoming Ubisoft games in this series, similar to how COD HQ functions, and offer up expanded narrative threads. It’s certainly intriguing, but information remains light on the ground.   Animus Hub gameplay The Animus Hub may be the new name for Assassin’s Creed Codename Infinity, but the function of it remains the same. The Animus Hub has been described by Assassin’s Creed franchise’s executive producer, Marc-Alexis Cote, as “not a game, per se” but rather “the single entry point for our fans into the Assassin’s Creed franchise into the future.” The initiative will see a closer collaboration between Ubisoft Montreal and Ubisoft Quebec as the pair work to define the next installments of the Assassin’s Creed franchise. Assassin’s Creed Infinity represents the future of the Assassin’s Creed franchise – just not in the way that you might expect. Rumors of Codename Infinity began to spread in early 2021, and its existence was later confirmed by Ubisoft that July. In an open letter penned by Nathalie Bouchard (managing director, Ubisoft Quebec) and Christophe Derennes (managing director, Ubisoft Montreal), the pair reflected on how the pandemic had fundamentally changed the way Ubisoft created games, and that it had given the publisher “a moment to reflect on our organization.” Assassin’s Creed Infinity is the result of that reflection – it’s not a game, but an evolving hub that can house the ongoing evolution of the franchise, and connect future game releases into a single interwoven experience. What’s the Animus Hub for? Ubisoft has always worked collaboratively within its network, with one studio taking the lead and the others acting to support where needed. As the resources necessary to create something on the scale of an Assassin’s Creed have increased, a palpable tension when the PS4 and Xbox One were introduced, the series creators at Ubisoft Montreal have traded lead development duties with the Quebec studio. Montreal developed Assassin’s Creed Unity (2014), Assassin’s Creed Origins (2017), and Assassin’s Creed Valhalla (2020), while Quebec led Assassin’s Creed Syndicate (2015) and Assassin’s Creed Odyssey (2018). The Animus Hub is designed to bring a more “cohesive approach” to the development of future games, which should shorten the time it takes studios to iterate, innovate, and implement new ideas. “Rather than continuing to pass the baton from game to game, we profoundly believe this is an opportunity for one of Ubisoft’s most beloved franchises to evolve in a more integrated and collaborative manner that’s less centered on studios and more focused on talent and leadership, no matter where they are within Ubisoft,” the open letter continued. Sign up to the GamesRadar+ Newsletter

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