Throne and Liberty tips and tricks

Need Throne and Liberty tips to strengthen your character, obtain better gear, and improve your chances of survival? Like most MMORPGs, Throne and Liberty introduces a ton of gameplay mechanics in the first few hours of the game. All those armour upgrades, character stats, and dynamic events can certainly be fun, but they can also become a bit overwhelming and confusing.To help you understand the most important gameplay information and ensure you don’t miss out on the essentials, here are our best Throne and Liberty tips and tricks.1. Stack up on World Tree Leaves to stay alive Wondering why you’re constantly on the brink of death, even though you were absolutely fine a short while ago? It’s probably because you’ve run out of World Tree Leaves. Your little Amitoi sidekick automatically heals you when you’re low on HP, but each of its skill uses consumes one World Tree Leaf. If you run out of World Tree Leaves, the Amiroi will stop healing you without warn…

How to solve the Silent Hill 2 Remake broken mirror puzzle

The mirror puzzle of the Silent Hill 2 Remake is about fixing the broken mirror in room 202 of the LakeView Hotel, then supplying an apple to the mirror so you can earn a figurine. Obviously this puzzle isn’t just for fun, it’s an essential part of progressing through and solving the Silent Hill 2 Remake music box puzzle that links the whole first stage of the hotel, as you’ll get an essential item for doing so – a figurine of Snow White. If you’re having trouble reassembling the broken mirror, we’ll explain how it’s done, and where you can get the apple you need to move on in the Silent Hill 2 Remake.How to fix the broken mirror in Silent Hill 2 Remake More Silent Hill 2 Remake guidesSilent Hill 2 Remake gem box puzzle
Silent Hill 2 Remake Eddie fightThe broken mirror puzzle in Silent Hill 2 Remake is effectively as straightforward as it seems, at least at first: to solve it, put the pieces of the mirror back together like a jigsaw and reassemble the full thing. The only initial cave…

Assassin’s Creed Infinity: Everything you need to know about the Animus Hub

Assassin’s Creed: Codename Infinity has a brand new name. Designed to be “the single entry point for our fans into the Assassin’s Creed franchise”, the Animus Hub is going to be a critical component to the series in the years to come. While we are still yet to get a proper look at the Assassin’s Creed Animus Hub itself just yet, there is plenty of information out there for you to wrap your head around. It’s an exciting time, with a plethora of upcoming Assassin’s Creed games in development at Ubisoft. It’s expected that Assassin’s Creed Shadows and Assassin’s Creed Hexe will showcase the potential of the Animus Hub, with other experiences joining it over time – including new experiments in narrative and multiplayer spaces. So keep on reading to find everything you need to know about the Animus Hub ahead of its expected launch in 2025. Animus Hub release date speculation Ubisoft is yet to announce an official Animus Hub release date, although it is widely believed that …

The Legend of Zelda vibes coming off this new action RPG “inspired by 90s classics” are incredible – and it’s already almost doubled its $36,000 Kickstarter goal

Maple Forest promises a dream come true for fans of retro gems like the Legend of Zelda titles from the 90s and other banger RPGs such as Secret of Mana – and in less than a week, it already soared way past its initial Kickstarter goal.Solo developer James Bergeron describes Maple Forest as an “adventure across a sprawling island full of mysterious secrets, colorful friends, and dangerous enemies.” Players will make their way across unforgiving barren deserts, dive into the dark depths of lakes and rushing rivers, climb atop windy cliffs, and face formidable foes lurking within subterranean dungeons – it’s like stepping into an old Nintendo hit.The characters seem just as wonderfully whimsical as the game itself, too. The hero of the story is an adventurous fox with a brave soul who makes up for what he lacks in raw strength with his intelligence. Along the way, this courageous little fox meets a laid-back goat, a beautiful mermaid, a botany-obsessed witch, and other quirky figures. It…

What to do with the Copper and Lead Silent Hill 2 Remake Rings?

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What to do with the Rings

Where to get the Rings

The Silent Hill 2 Remake Copper and Lead rings in the Hospital aren’t too difficult to find, but working out where to use them is harder, as James’ claim that he knows exactly where they go is a tricky thing to swallow considering the dream-like, quasi-symbolic logic that so many of the Silent Hill 2 Remake puzzles operate under. In fact, you need to bring them back up to the second floor of the hospital to proceed, unlocking the Lady of the Door with them. If you want a primer on the exact process, and where to find the Copper Ring and Lead Ring in Silent Hill 2, we’ll explain below.What to do with the Rings in the Silent Hill 2 Remake Hospital More Silent Hill 2 guidesSilent Hill 2 Remake Director’s Office hand
Silent Hill 2 Remake Director’s Office safeThe Copper Ring and Lead Ring in the Silent Hill 2 Remake are used to open the Lady of the Door on Hospital 2F, the door with the relief on its that’s revealed …

As Tekken 8’s microtransactions face renewed criticism after $5 stage DLC, one dev explains just how expensive it is to make a fighting game in 2024

Tekken 8 has been facing ever-increasing criticism from fighting game fans upset about the title’s approach to monetization, and news that the new stage accompanying the revived Heihachi Mishima is a separate, $5 purchase appears to have been the breaking point. One member of the game industry has taken it upon himself to explain why the costs associated with game development in 2024 might be pushing the devs toward more aggressive monetization.A few weeks after Tekken 8’s launch, it got a microtransaction-filled cash shop for cosmetic items. Cynically-minded players were quick to note that this happened after the game’s glowing critical and user reviews had poured in, and this all set a particularly negative tone around the game’s monetization. Tekken 8 already launched with a $100 Deluxe Edition and $110 Ultimate Edition, promising access to additional costumes and the first year’s worth of added characters, so the cash shop seemed particularly egregious.As characters began to launch…

How Metaphor: ReFantazio both is and isn’t a Persona game

Metaphor: ReFantazio launches this week, with an abundance of high review scores, and a serious shot at game of the year. The RPG from revered publisher Atlus is an enthralling adventure set in a picturesque, fantasy land, but fans of the studio may see this new title as a Persona-like first and foremost. With its anime aesthetic, turn-based combat and life sim elements, it’s hard not to compare it to the likes of Persona 3 Reload, but comparison is so often the thief of joy, and I’m begging you not to go into Metaphor: ReFantazio expecting another round of what we’ve come to expect from the high school drama series. Especially when you consider it’s also being compared to later Fire Emblem titles. Similar but different  To begin with, you play as a mercenary, not a school student moonlighting as a hero. While our protagonist in Metaphor faces persecution not entirely dissimilar to Joker from Persona 5 – treated as a social outcast despite no fault of their own – the no…

RGG boss says he wanted to make a Yakuza game called Like a Dragon: Tuna where Kiryu is a fisherman, and now I’m genuinely bummed “it never came to fruition”

There is probably only one hypothetical game that could get me to play anything that isn’t horror or horror adjacent in the month of October, and that is a Yakuza fishing game. And as it turns out, Ryu Ga Gotoku studio head Masayoshi Yokoyama actually wanted to make one for a long time, but ultimately canned it in favor of Like a Dragon: Pirate Yakuza in Hawaii, which admittedly also sounds absolutely amazing.In a new PlayStation Blog interview, Yokoyama said he wanted to make a game called Like a Dragon: Tuna (read that again) for “quite some time”. That game would’ve starred longtime Yakuza protagonist Kazuma Kiryu “as a tuna fisherman” who “sets off to sea to fight against fishing boats.”Why would a fisherman go to sea specifically to fight other fishermen? Because Yakuza. However, unfortunately Yokoyama said the project “never came to fruition,” and ultimately “keywords like ‘ship,’ ‘sea,’ and ‘fighting,’ which had since then been engraved in my head, evolved into the concept of pi…

How we test board games at GamesRadar+

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The criteria

Features & design

Gameplay

Should you buy

It’s our job at GamesRadar+ to advise you on which products are worth your hard-earned cash (or not, as the case may be), so how we test board games is an important piece of the puzzle. Our reviews are supposed to help you decide whether you should or shouldn’t buy something, after all, so it’s vital that they’re up to snuff.That means a rigorous testing methodology is needed, applied in as objective a way as possible for every brand, use-case, genre, and price point. You can swot up on our entire process here, including how we justify what deserves a place amongst the best board games. While there’s some crossover with our wider review policy, you’ll also find specific details on the way in which we tackle this unique and vibrant industry. Simply put, our tabletop coverage is designed for everyone. Yes, we cater to longtime fans who know the difference between Prospero Hall and Avalon Hill.…

Ubisoft responds to Ghost of Yotei and Assassin’s Creed Shadows comparisons as its own open-world samurai game slips to 2025, stressing its dual protagonist approach

The reveal of Ghost of Yotei, the de facto Ghost of Tsushima sequel and the latest open-world adventure from Sucker Punch, drew a lot of comparisons to Assassin’s Creed Shadows at this week’s PlayStation State of Play. With Ubisoft’s own open-world samurai epic now delayed to 2025, the same year Ghost of Yotei is targeting for launch, those comparisons intensified and ultimately reached the publisher’s executives, with CFO Frederick Duguet fielding a question about Ghost of Yotei in a conference call earlier today, September 25. “Ghost of Yotei, the sequel to Ghost of Tsushima, looks to me – perhaps I’m not into it deeply enough – but it looks an awful lot to me like Assassin’s Creed Shadows,” one investor said during the call’s Q&A portion. “We’re talking about that game, Ghost of Yotei, coming out in 2025. Is there a risk that you start bumping into that one, that people will not buy Shadows because they’re waiting for Ghost of Yotei in a few months’ time to get …